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Visual studio code linux sdl
Visual studio code linux sdl








visual studio code linux sdl

See the Download Visual Studio Code page for a complete list of available installation options.īy downloading and using Visual Studio Code, you agree to the license terms and privacy statement. Configure IntelliSense for cross-compilingĮdit Visual Studio Code on Linux Installation.SDL_Surface* temp = SDL_LoadBMP("sdl_logo. SDL_Surface* screen = SDL_SetVideoMode(640, 480, 0, 0) SDL_WM_SetCaption("SDL Test", "SDL Test") It's available for download with the source code at the bottom of this page. You'll also need the bitmap file that goes with this program. Save this file as sdltest.cpp, or sdltest.c if you'd like to use straight C instead of C++. Before the program ends we free the memory for the background surface with SDL_FreeSurface, and cleanup SDL with SDL_Quit().

visual studio code linux sdl

When the user presses ESC or 'q', we end the "main loop".Here we check for events and then update the screen. Now we enter the "main loop" of the program.The memory for the temporary surface is freed with a call to SDL_FreeSurface().SDL_DisplayFormat() creates a copy of the temporary surface using the same bit-depth as the screen surface.The background image is loaded on to a temporary surface.Then we create the window and get a pointer to the surface with SDL_SetVideoMode().Next, we set the title for our application window.First, we initialize the SDL video system with SDL_Init().Here's a breakdown of what's happening in the sample program. You're now ready to compile your first SDL program. Under "Show directories for:" choose "Lib files".Add a new path "C:\Program Files\SDL-1.2.9\include".Under "Show directories for:" choose "Include files".Open Visual C++ then go to Tools, Options.On Windows, there are a few more steps to perform: Once you've downloaded and installed the development files on Linux, you're ready to start compiling programs.

visual studio code linux sdl

If you're using Linux, you can either install the appropriate libraries and development packages using RPMs or DEBs, or you can make your own by downloading the source from here and building the package according to their instructions. Now that you have installed the development package, the documentation is available at "C:\Program Files\SDL-1.2.9\docs\index.html". Download this file and unzip it to a folder, I like to use "C:\Program Files\SDL-1.2.9". As of writing this tutorial, that file was named SDL-devel-1.2.9-VC6.zip. If you're using Windows, all you need is the development package. To get started using SDL, you'll first need to download some files from. From the SDL homepage - "Simple DirectMedia Layer is a cross-platform multimedia library designed to provide level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer." In addition to the SDL Homepage, you can also see the SDL Documentation Wiki for API documentation.










Visual studio code linux sdl